Tuesday, February 21, 2017

Freeciv Garden Building GFX - WIP

Finished blocking out the main elements of the new Freeciv Garden Building GFX:
The garden will be using mainly design elements of a japanese garden.

Friday, February 3, 2017

Freeciv Forge Building WIP & FINAL


First WIP of the Forge building...

Second WIP...
Added some new items, some smoke, a bellow...

Well here is also the final - i went with the dark environment so it can expose the light from the forge, for little more dramatic feel

Wednesday, September 28, 2016

Freeciv Workshop Building GFX - WIP & Final

Started creating a Workshop building. This building will increase shield production on city tile (only on city tile, not on surrounding tiles) and the increase will depend on city size. Also the workshop building will enable full healing of siege weapons just like barracks heal foot units.
WIP 2 - added more elements, one ram, logs, some small objects:
WIP3 - started doing the main building
WIP4 - modeling is mostly done, started texturing
WIP5 - figuring out the colors
Final

Wednesday, September 21, 2016

Aqueduct Building GFX - WIP and FINAL

Starting a new GFX for Aqueduct building. Doing some initial blocks...
It will be based on roman aqueducts, as they are the most famous ones.
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2nd WIP, added stream/water, basic terrain, top part of the aqueduct:
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3rd WIP - some textures are applied (some bricks for aqueduct, terrain stone, bushes etc..)
Plan to add some trees
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Final:

Wednesday, September 14, 2016

Library Building GFX - WIP and FINAL

Some WIP of new GFX of a library building:
I decided to go with interior view as it will more clearly depict it is actually a library. And even if it will be an building available in ancient era i am going for a more later era look. The library will be available throughout centuries so it makes sense. 
All modeling, texturing and rendering are done in MODO indie 10. 
2nd WIP:
3rd WIP (added fences, changed some parts, added wall details):
Final: